My Assessment After 3 Days of the Tour: AWESOME!

07.7.2008 | 10:32 am

I admit, I was skeptical at first. Now, however, I have seen the light. This is awesome. I just can’t get enough of it, and I can’t wait to see how it ends!

In fact, I’m going back to the computer for more, right now. It’s just that good.

I am, of course, not talking about the Tour de France, which has provided just under four minutes of excitement in three days of racing. Seriously, after two stages, exactly no time at all separated the top 20 racers?

They’re going to need a bigger podium.

What has got me so enthusiastic, then? The new game my 14-year-old son has created has got me enthusiastic, that’s what.

It’s so good, in fact, it may well keep your mind off the mindless tedium of this year’s Tour. I think it’s going to suck you in. I know it’s got me hooked.

Here it is: “The Fat Cyclist Rolling Adventure.” Try it out:

Finish The Game First, Win a Fat Cyclist T-Shirt
Here’s the thing: there are 11 objects you have to collect to finish the game. So far, I have not been able to collect them all. If you’re able to collect them all, you’ll get a secret message. Send me an email with the text of that message, and if you’re you’re one of the first three people to do so, you win a Fat Cyclist T-Shirt.

How’s that for awesome?

Pay Per View
My son made this game because he wants to be a game programmer when he grows up and needed a project. I think he’s well on his way toward success and think he deserves to get paid for his work.

So we came to an agreement: He gets a dollar for each non-trivial comment about his game.

Enjoy the game. I’m sure my son will be watching the comments like a hawk.

PS: Does anyone else find Thomas Voeckler incredibly irritating? I’ve never seen anyone make such a production of earning and holding the King of the Mountain (polka-dot jersey) position…before there were any mountains. That dude’s getting on my nerves.

PPS: New Jersey Design Unveiled Tomorrow! Twin Six and I have been batting around designs for the 2009 Fat Cyclist Jersey. As of today, we have locked down an incredibly cool design. How cool is it? I’d put it two notches above Fonzie and maybe half a notch below Johnny Cash.

Yeah, it’s that cool. It’s my favorite one yet. I’m looking forward to showing it off.

I’ll be posting pictures tomorrow, and we’ll be making it available for pre-order next week. This means the jerseys will get here in time for Cross season and Christmas.

Oh, and I think you’ll agree that this design would go nicely with matching shorts, arm warmers, and possibly a cycling cap. I’m not sure which of these things will actually happen, but I think you’ll agree it would go nicely with all of them.

166 Comments

  1. Comment by dug | 07.7.2008 | 10:40 am

    nice one nigel. i want you to put that song you sang on rockband on this game. what’s it called, “i’m still alive”? also, i want to hear you sing it again.

    is this trivial? if it is, i owe you a dollar.

  2. Comment by Katie | 07.7.2008 | 10:47 am

    I CANT GET THROUGH THE TUNNEL!! NOOOOOO I want to wiiiinnnn…..

  3. Comment by Uphill Battle | 07.7.2008 | 10:50 am

    Okay…I am flummoxed. I can’t even get beyond the tutorial…I only have an hour for lunch!

  4. Comment by TomE | 07.7.2008 | 10:54 am

    Ummm….next time please release the game on a weekend….some of have work to do!!! I can’t get past the third object!!! Nice work!

  5. Comment by matt | 07.7.2008 | 10:55 am

    THANKS! I have RSI in my wrist now :)

    I like the way you stick to surfaces, I wish I stuck to surfaces like that :o I only got 5 items, then I realised I need to earn money myself, I hope this is worth a Dollar :)

  6. Comment by Pete | 07.7.2008 | 10:55 am

    12 of 11! Clamburger Surprise!

  7. Comment by Katie | 07.7.2008 | 10:59 am

    By the way, my comment was not trivial. And neither is this one. Seriously, how are you guys getting through the tunnel? I’m stuck, I want to collect the can of spam…

  8. Comment by Boz | 07.7.2008 | 10:59 am

    Yes, Voekler is annoying. At this point, he is KIng Of Nothing. Who would want to wear that stupid polka dotted clown suit anyway? Also, ban the all-white kits the Frenchy’s seem to prefer.
    Your son’s game looks promising, but I’m at work. Tonight it will get a full test.The preamble got my attention.

  9. Comment by chtrich | 07.7.2008 | 11:02 am

    Although I haven’t seen the 2009 jersey design yet, I’m sure KNEE WARMERS would go great with it.

  10. Comment by Stan | 07.7.2008 | 11:02 am

    Possible bug – when trying to jump up through the tunnel (in the “this might be tricky” part, the wheel can pass right through the wall above the tunnel entrance. Bug, or sneaky hidden passage? You decide ;-)

  11. Comment by isi | 07.7.2008 | 11:04 am

    Great start!

    I also am getting pushed back by some force at the tunnel after the grapefruit.

    I find the text instructions a bit too light or faded to read easily, especially while playing.

  12. Comment by Tyson | 07.7.2008 | 11:04 am

    I’m a software tester, not specifically for games, but gaming is a hobby. I really like the style of the game. I haven’t had time to go through it all yet, but I like what I’ve seen. I think you could do some interesting things with the way the text interacts with the world. It seems like you can roll on text. Perhaps that could be worked into the game somehow. Maybe a word puzzle where you have to jump from correct word (or letter) to the next word (or letter) in sequence to get past. Great work. Now just imagine what this could be like if controlled by a Wii nunchuck!

    Also, I think we need a peralink for this one.

  13. Comment by KT | 07.7.2008 | 11:05 am

    I got through the tutorial, but then felt guilty because I really should be doing some work… work that I really have to get done today.

    Here’s a non-trivial comment from someone who doesn’t play computer games: This was an easy game to get into; and hard to get away from. I like the challenges of trying to jump up to different platforms and of trying to find the items. It’s technical and at the same time, interesting.

    I like how you can go forward or backward while in the air. If you ever figure out how to do that in real life, please let me know so I can give you a huge sack of money to install it on my rally car. But only if you can make an object turn from side to side in the air. :)

    Looking forward to the new design! Oh, and if you convince T6 to do a cycling cap, I will buy it.

  14. Comment by Emily | 07.7.2008 | 11:06 am

    I am really not much of a video game person but I gave it a try.
    I got stuck behind the grapefruit, then got distracted by work. But I will say it held my interest longer than Grand Theft Auto IV did, perhaps because there were no hypnotically-moving Spinergy wheels in GTA. Good job.

  15. Comment by Gavin | 07.7.2008 | 11:06 am

    I couldn’t help it, I cheated. Nice game though. More bounce/physics would be goodo.

  16. Comment by Tyson | 07.7.2008 | 11:07 am

    Sorry, that’s permalink

  17. Comment by tim | 07.7.2008 | 11:07 am

    very clever son you’ve got there, I’ve just burnt dinner collecting the grapefruit in the tutorial. Now I’m stuck in the tunnel.

    Fatty – quit whining about the tour. These guys are amazing. Todays breakaway into a headwind took real bottle. They averaged over 40kph for over 200k. These are the BEST cyclists in the world riding in the BEST cycle race in the world. Time trial tomorrow, then to the mountains, hurray! Yes, the grand tours are slow burners, but that’s the nature of the game. (As a European first, and a scouser second I am taking your criticism personally). I know your just trying to wind us up, and it’s WORKING!!!!

    WIN SUSAN!

  18. Comment by PissedOffCil | 07.7.2008 | 11:12 am

    Hey great work on the rolling adventure kid! Being a game programmer myself I have to admit I’m pleased to see this kind of effort from a kid your age, keep on the good work. And by the way if you want any tips on how to progress towards your dream job, drop me an e-mail!

  19. Comment by Ingrid | 07.7.2008 | 11:16 am

    I definitely like the game but I didn’t like being kicked out after the third object…..:-(
    It restarted and said I could load my saved game but then the I got back t the tutorial, there are flashy bits and everything was moving on its own (and no alcohol involved from my side!).
    But it is addictive enough to keep trying!
    And yes, I have been going through what appear to be solid lines…..

  20. Comment by KeepYerBag | 07.7.2008 | 11:19 am

    Got as far as the crock pot, but I gotta get back to work.

    I’d give this a thumbs up. Easy to learn, but not easy to master and it sucked me in.

    Good job.

  21. Comment by ~e~m~e~ | 07.7.2008 | 11:20 am

    So any chance that fat cyclist jersey will be available in women’s sizing?

  22. Comment by ~e~m~e~ | 07.7.2008 | 11:23 am

    Non-trivial comment: Ok, I don’t have the time or patience today to work my way through your game, but it looks great. Very nice job. Congratulations on knowing what you want to do with your life at such a young age! Keep up the good work and good luck!

  23. Comment by bikemike | 07.7.2008 | 11:24 am

    until they bring back the combination jersey, the tour is DEAD to me.
    your son is more smarter than me.

  24. Comment by Lifesgreat | 07.7.2008 | 11:25 am

    Got to the Crockpot before parental responsibilities repossesed my body. I know if there is a Crockpot around, Velveeta can’t be far away. Then some chili, then some onions and then some chips. Is it lunchtime yet?

  25. Comment by graisseux | 07.7.2008 | 11:28 am

    More annoying than Virenque? Voeckler’s probably just trying to relive the magic of a few years ago when he was clinging to the Yellow and everyone made a huge, stinkin’ deal out of it.

    The game’s loads of fun and quite addictive; the last thing I need is something else to distract me from my work.

  26. Comment by Dave | 07.7.2008 | 11:33 am

    Sweet game. I can see the third object but I haven’t made it there yet.

  27. Comment by ann | 07.7.2008 | 11:35 am

    “New Jersey Design…” what, you get to re-design New Jersey? Seriously? What a thought – put the Young Son on the game.

  28. Comment by Michaela | 07.7.2008 | 11:35 am

    This is AWESOME. Seriously, how clever! I’ll be sure to pass it along to my husband when he gets home too.

  29. Comment by Paul | 07.7.2008 | 11:42 am

    How about making the 2009 jersey full zip?

  30. Comment by cc | 07.7.2008 | 11:43 am

    Excellent work, very impressive

  31. Comment by Turt99 | 07.7.2008 | 11:43 am

    Thats an awesome little game. Does your son just make flash games or has he started looking into different programming languages? Either way it really looks like he knows what he is doing the controls work great. I’ve made a few games myself as a hobbyist nothing to crazy but I enjoyed making them (they are on my website)

  32. Comment by nibo | 07.7.2008 | 11:46 am

    Darn… Now I’m going to be distracted the whole way through work today, trying to finish this game!

  33. Comment by Ronin | 07.7.2008 | 11:49 am

    i am breaking comments up so as to maximize his dollars
    1- if you fall of a pedestal later in the tutorial then it takes you back far enough to get any objects you missed in the beginning instead of making you replay th level.

  34. Comment by Ronin | 07.7.2008 | 11:50 am

    2- if you save and continue often then it becomes way easier.

  35. Comment by BotchedExperiment | 07.7.2008 | 11:50 am

    The difficulty level is obviously set to “expert/master”.

    I can’t seem to find the menu to turn the difficutly level to “impaired”.

    Can I get the cheat codes?

    I managed to make myself motion sick by falling into the magma 37 times in a row. I decided to give it a rest and go the other direction, which was even worse.

    Yeah, well, so Shadow Scyth is 14 and can program intricate computer games. Has he ever made a volcano from paper mache and baking soda? Huh? Huh?

    Shadow, I figure that’s at least 5 non-trivial comments from me.

    P.S. When you start your own gaming company, can I have a job? I recently learned some HTML, so I think I’m good to go. I may just need a little uh, direction and very very very specific instructions.

    P.P.S. 5 non-trivial comments. Pay-up Suckuh!

  36. Comment by Ronin | 07.7.2008 | 11:52 am

    3- on level 2 when i was jumping up to hit the button the sliding piece hit me and sent me into a place I couldn’t get out of.

  37. Comment by carolyn | 07.7.2008 | 11:52 am

    OMG I’m so retarded. I couldn’t master jumping over the first gulch. My 7 year old daughter will be playing next and them my 8 year old. They will smoke me.

    I liked the way the tire stop on a dime when I went from the left arrow to the right arrow. That’s all I can offer…

  38. Comment by sara | 07.7.2008 | 11:59 am

    I really don’t like computer games (probably because I’m no good at them) but I really liked this one. I really like that you get to start playing right away while you learn.

  39. Comment by Asthmagirl | 07.7.2008 | 12:26 pm

    I found the second object. Now I have to get back to work. Fun game. Need more time to play it.

    I can jump!

  40. Comment by seano5 | 07.7.2008 | 12:26 pm

    Pretty neat game. I like the text throughout the tutorial to help you learn. The game is good enough that I’ll come back after work and try to finish :)

    Couple bugs with the blue lift at the very beginning.

    If you get on the left but then fall off you are stuck at the bottom with no way to trigger the lift to come back down.

    If you ride the blue lift up, you can get “crushed” if you are too close to the edge. The screen clears and you just appear to be falling endlessly.

  41. Comment by getinlost | 07.7.2008 | 12:29 pm

    Hmmm… non trivial. The FACT is that I mostly stink at this game. Perhaps I shall try again at home.

    WIN SUSAN!

  42. Comment by mikeb | 07.7.2008 | 12:30 pm

    Got to the crockpot and had to get back to work. As a non gaming 45 year old clydesdale (older than your old man)I thought is was fun but I am not your target market. I am extremely impressed that a young man your age can do that!

  43. Comment by Blue | 07.7.2008 | 12:34 pm

    Dude! Item 6 rocks! :)

  44. Comment by Clydesteve | 07.7.2008 | 12:36 pm

    I am stuck in the tutorial looking for the SPAM. But i can no longer break through the log and proceed.

  45. Comment by Philly Jen | 07.7.2008 | 12:38 pm

    Excellent work, Nigel! I haven’t picked up any objects yet (because I have the line riding reflexes of a slow old lady), but I eagerly hope that one of them is an explosively ugly jersey.

    Non-trivial comment: We have a good Digital Media Design program right here in Philly, at the same place where both Jon Huntsmans (Jr. and Sr.) went to school. And you can even go to graduate school for game design here, if you collect all objects in the undergraduate game.

    As for the Tour, if anyone had said one year ago that a U.S.-based squad with an American sponsor would be the #1 team at the end of Day Three (go Garmin-Chipotle!), they would have been laughed off the planet. Which might be proof that this year’s edition is, indeed, laughable — but exciting for American cycling nonetheless.

  46. Comment by b rye | 07.7.2008 | 12:44 pm

    can’t. stop. playing.

  47. Comment by Griffin | 07.7.2008 | 12:45 pm

    I don’t want to alarm you Fatty, but your son may very well be an evil genius.

    I was sailing along until I got just past item #6. Now I’m flumoxed yet unable to stop playing(which is a good thing for a platform game in my opinion).

  48. Comment by sk8ermom3 | 07.7.2008 | 12:47 pm

    Wow, this is FUN! It’s kind of like line rider, which my kids are addicted to. Is it hosted on another site so we don’t have to bother with your blathering ? (only kidding!!) Off to play some more!

  49. Comment by Josh | 07.7.2008 | 12:47 pm

    I love the physics of the game. You can control your path in mid-flight, jumps have different trajectories depending on your current position/velocity. It makes a game with simple controls and goals really fun.

    +$1 (pay up, Fatty)

  50. Comment by Josh | 07.7.2008 | 12:50 pm

    Oh, and the pacing is great. When you get the hang of rolling and jumping, then you’ve gotta use those to do something a bit more challenging, like ascend a set of platforms.

    Then the world gives you something new and fun, like a tunnel, keeping you interested without getting frustrated.

    +$1, Fatty. You should pray I go back to work, and stop thinking about the game.

  51. Comment by Pammap | 07.7.2008 | 12:51 pm

    Ok, Son-of-Fatty, I love and hate this game! Grrrr. I’m video game challenged or as my kids prefer to call me, old. It’s addicting, though. Fatty, don’t just post this once and then leave us high and dry. Can we please have a permanent link? Like I said, love/hate this game.

  52. Comment by sans auto | 07.7.2008 | 12:52 pm

    Fatty, your kid takes after you, all he can think of is food… at least for the first 5 items, because that is all I could find.

  53. Comment by Griffin | 07.7.2008 | 1:03 pm

    Whew, finished!

    I thought that was a great game. Though likely only experienced gamers will be able to get over the frustration inherent in platform games.

    I dig games like this, that are simply yet addictively playable and more than a little sadistically hard. Pixel Junk Monsters and Katamari Damacy both had those same qualities (I’m sure your son has checked out both of these but if not he should).

  54. Comment by Andrew Watkins | 07.7.2008 | 1:04 pm

    hey- great game! I have learned some html, programed a few websites, including wrca-oh.com and 93centsforflight93.org, and now I am trying to learn flash to redesign halofoundation.com. You are an inspiration to me, being a year younger than me and still being able to program at such an advanced level!

    This is a great game, I really like the layout and the choice of objects. (some are really unique!) Keep up the good work! The controls are simple and much better than many other flash game, yet the gameplay is difficult and provides a great challenge. Thanks alot for providing this to the cycling community!

  55. Comment by sk8ermom3 | 07.7.2008 | 1:05 pm

    hmmmm, while trying to get into the tunnel to get to the third object, I “busted” out over the solid green line and fell to my death… glitch or hidden trap?

  56. Comment by ali | 07.7.2008 | 1:08 pm

    Loved the choice of objects! Spam was great! I liked being able to stop the roll when needed & the directional nature. I think my arrow keys are worn out – I need a new keyboard! Very creative & the ending made me feel like I was a complete nuisance. Thanks for the fun on this rainy day. :)

  57. Comment by Mike Roadie | 07.7.2008 | 1:12 pm

    I liked the protesters on today’s stage!!!

    Has anyone made it through the game yet???

    I may have to get my kids to help on this one!!!!

  58. Comment by Kris in Belgium | 07.7.2008 | 1:20 pm

    The following is a non-trivial comment provided for the future endeavors of Junior Fat Cyclist. Your game rocks and will never be beaten by Older Fat Cyclist. I can never beat games, I was always shelled at Galaga and could never get passed the 1st screen of Centipede. Your game has allowed to see that there is a future in my gaming prowess. A future that includes leaving games alone. Good Work, now go collect another dollar. Tell Dad to make it a Euro.

  59. Comment by Freddy Freshlegs | 07.7.2008 | 1:20 pm

    When I continue after dying on level 3, it looks like I’m on level 1, but as I move there are flashing sprites (graphics, not cans of) on-screen, the background is beige, and the entire game shakes violently when moving left to right. Hope it helps!

  60. Comment by Tejvan Pettinger | 07.7.2008 | 1:23 pm

    Thomas Voeckler is fine. I remember a few years back when he was in yellow and gave a pretty gusty performance. Better to be in polka than mid peloton obscurity.

  61. Comment by Steve | 07.7.2008 | 1:29 pm

    When is the iPhone version coming out?

  62. Comment by Blue | 07.7.2008 | 1:39 pm

    Shadow, is it possible to get object 11 to show up in the object bar at the bottom of the screen?

    Awesome job on the game BTW, loved the ending!

  63. Comment by Daddystyle | 07.7.2008 | 1:45 pm

    Well done young fatty, but, an old guy like me has trouble with all this computron stuff, still working on the tutoial.

    All the best to you and the family

  64. Comment by Don | 07.7.2008 | 1:46 pm

    Wow… AWESOME game. Next time put it up on a weekend Fatty, Yeah?! Seriously, I played all the way through to what it said was object 11, I think, and it was a blast! I’ll have to look at it again when I am home and not at work.

  65. Comment by AZ XC bryant | 07.7.2008 | 1:50 pm

    + $1

    So I haven’t really played any video games since Bond on 64 but this was def a good time waster-especially for a lunch break after a manadatory 3 day weekend.

    hope ya put your ol’ man in the poor house!!

    Enjoy!!

  66. Comment by James | 07.7.2008 | 1:55 pm

    Loved the challenge! Ending was freaky too!
    I’m gonna go eat now :D

  67. Comment by Jared | 07.7.2008 | 1:55 pm

    Hey Shadowscythe good game. I got to the first button but died from looking for hidden platforms that weren’t there. For some reason I was certain that there would be platforms hidden in the middle of nowhere. Only issues were that the walls weren’t always solid and when it restarted me at the tutorial it was glitchy due to the button and I couldnt get through the log again. That being said I quit with 4 objects, but could easily see myself going back to finish. I liked the comment about making the text more interactive. Either that or make it so it isnt a solid object that hampers my ability to kill myself while looking for hidden platforms :P

  68. Comment by Marla | 07.7.2008 | 2:00 pm

    Can’t wait to see the new jerseys!

    The game. Well, I liked it and kept giggling when I messed up.I didn’t get very far. At one point, I did go through a wall. Somewhere before item #3. And I did have a hard time reading the instructions while playing. My multi-tasker may be down. But, had fun. Please post more games as he makes them!

  69. Comment by Jason | 07.7.2008 | 2:18 pm

    Excellent game, I particularly enjoyed that the grapefruit was Fat Cyclist orange. I think I came across one small bug though. If you get the third object before the second, die, and then go back and get the second you no longer have the third and you can’t get it any more either. I’m going to have get the next 8 objects later tonight when I get home from work.

  70. Comment by Wild Dingo | 07.7.2008 | 2:20 pm

    Your “perfect” son has now officiallly irked me like any other normal teenager would. His game is more addictive than stacking cats. crap. how am i going to make any money when i can’t get out of level 1? well done fatty’s son!

  71. Comment by Weiland | 07.7.2008 | 2:25 pm

    + $1. There’s a Flash user group that your son would enjoy checking out, http://www.uflash.org/, they alternate meeting places from SLC and Provo each month. When I was involved with UDFUG that later became uflash we welcomed all ages and had a few regular junior developers join. Plus it will be good networking, a lot of the companies there might be interested in summer internships and as he progresses he can make some money.

  72. Comment by Duane | 07.7.2008 | 2:27 pm

    good game – I’ll play more later.

  73. Comment by Stephen Waits | 07.7.2008 | 2:32 pm

    Good job on the game.

    I’m a game programmer for Sony. If ya’ll need any advice on moving toward such a career, feel free to email me.

  74. Comment by NW | 07.7.2008 | 2:36 pm

    I liked the part of the game where after I fell off the track (instead of making the jump) in level 1, there was a little thingy to get me back up. But, after that, it was over.

    I am officially terrible at this game, but impressed by it all at the same time. :)

  75. Comment by regina | 07.7.2008 | 2:45 pm

    well this could be all consuming no wait passed that signpost a ways back. have you downloaded the dev tools from alice.org, I think you should.

  76. Comment by traildiva | 07.7.2008 | 2:46 pm

    Awesome game. I’ve found two objects so far and am in danger of grumpy boss syndrome if I continue today. I can’t wait to find that ever elusive free time to have at it again.

    Well done, Son of Fatty.

  77. Comment by MiaKatia | 07.7.2008 | 2:49 pm

    Well, I have absolutely no gaming skills and got stuck at the tunnel as well. Somehow I ended up almost back at the bottom and cried ;) Really it was tons of fun to play!

  78. Comment by Carlin | 07.7.2008 | 2:54 pm

    Great game. It might get me fired, ’cause it’s very addictive. I suck, but I got the crock pot, and now I’ve fallen off the green platforms about plenty six million times.

    How much do you think the average productivity level of Fat Cylist readers has dropped today???

  79. Comment by Andrew | 07.7.2008 | 3:00 pm

    Fun game. My only thing is that id kinda like to wheel to move faster, but thats just my opinion.

  80. Comment by cyclechic | 07.7.2008 | 3:03 pm

    Nice game. I agree with everyone else. Super addicting and not the best thing to be doing while the company is doing reviews. I got as far as the grapefruit before I had to go back to work.

  81. Comment by BillFrog | 07.7.2008 | 3:05 pm

    Hey! We need some guidance here: what are the criteria for a ‘non-trivial post’? Has your son earned $77 – all the posts so far seem extremely serious and not at all trivial. They’re all worth a $ at least in my view. I tried the game. I’m rubbish at games, and got very excited at having made the first jump. Yay! I can do this, I thought, then I got stuck in that next ditch-thing. Can you post cheats? I have it on reliable authority (our household’s 14 year old) that that’s the only way to finish games.

  82. Comment by Nick | 07.7.2008 | 3:08 pm

    Your son needs to add music, and if he wanted to totally mock you, he’d make a little stick figure guy with your head on it and record you saying hilarious things. So when you jump you need to say something awesome.

  83. Comment by fatty | 07.7.2008 | 3:23 pm

    BillFrog – my criteria for a non-trivial comment is that the commenter needs to be saying something worth saying. How’s that for a non-clarifying clarification (Nigel gets a dollar for my comment, too, and I still haven’t completed the game.)?

  84. Comment by americanson | 07.7.2008 | 3:24 pm

    Great game! You show a lot of talent. Adding music and small bonus items along the way is a great way to keep gamers interested. You have a very promising future ahead of you.

  85. Comment by JM | 07.7.2008 | 3:26 pm

    got 11 items but did not get secret message?

  86. Comment by Steve | 07.7.2008 | 3:34 pm

    haven’t quite gotten through it — but i like it a lot! i’ll return to it later after i get some of my own work done, like so many here … but you definitely got my creative juices flowing!

    my suggestions/observations:

    others have commented on this glitch, too: there are a few spots (about 1 in each level so far) where i “teleported” through walls. they were in the trickier places that required me to be clever AND coordinated with the arrows to land my little wheel just right …
    i was able to replicate it once in a while, but not very consistently. though, that could also be because i’m all thumbs.

    also, when the magma appeared the whole game started to go a bit slower and jumpier — kind of like when old mario bros. would get bogged down with too many kuppas on the screen (am i dating myself?). i thought it was my machine but i looked and nothing is really taxing it too much … this could be a very challenging thing to fix (smoothness is REALLY HARD to maintain). other than that, the game’s flow is really good!

    i like the maze-like adventure, and i think you could snazz it up even more by making some of the world’s features into pictures of things, rather than random zig-zags or squiggles. faces? recognizable objects? get creative! OH, and this would be REALLY fun where the switches changed the terrain — faces could change from laughing to ominous or something …

    also, my favorite parts in general of most games where you’re exploring through unknown, perilous worlds is when you stumble on something that gives you a kick out of the normal flow — surprising speed boosts, added jumping (trampoline/spring), all those things. i REALLY like how falling out of the sky breaks you out of level 1 and into level 2– that kind of thing is great! you do slippery surfaces really well. how about bouncy ones?

    lastly (and this might not be relevant, given that i haven’t actually finished the game yet), but making some kind of challenge where sequence is important would be cool, too. for instance, in level 3 you require 2 objects be found before you can advance. well, a twist on this might be that you have to find them in the RIGHT ORDER, or else you have to go back and undo/redo it. this added challenge will definitely elicit more cries for cheat codes and such from some readers, i’ll bet …

    KEEP UP THE GOOD WORK! (i hope i got you at least a buck or two, too!)

    -steve

  87. Comment by Erin | 07.7.2008 | 3:35 pm

    Great game, thanks!

  88. Comment by Daniel Lunsford | 07.7.2008 | 3:44 pm

    Ah HA! I have defeated the game. I emailed the final statment to Fatty. Great job on the awesome levels to your son. Cheers!

  89. Comment by Frank | 07.7.2008 | 4:04 pm

    What kind of tire/pressure is that thing running? I swear it sticks like glue, but bounces like no tomorrow! Mmmmm, burrito.

  90. Comment by kentucky joe | 07.7.2008 | 4:07 pm

    Game Review: Unfair placing distracting Reese’s cups so early in the game (nice product placement though and surely worth sponsorship),which forced snacking break and subsequent loss of focus…mmm chocolate and peanut butter. Then selecting continue causes unfortunate seizure-inducing earthquake effect –bug or feature–unsure. I made it to the crock pot so my thought would be scale back to 4 levels as no one should be expected to focus can focus on this maze for more than that. I believe this to be two insightful comments jam packed into one entry.

    New FC Gear: We gotta have a FC cycling cap….that is the must have accessory…that way we can all put on our rally caps for Susan!

    TDF: I agree it has been a little boring but still inspiring this old roadie to pile on some summer mileage. Plus looks like Team Columbia (aka High Road) might be in contention and with the Garmin-Chipolte team represent US cycling with two teams is cool. Plus, through Day 3 and no doping stories….very cool.

  91. Comment by Flahute | 07.7.2008 | 4:13 pm

    This is going to be way addictive. Finally, another reason NOT to ride! Roll, jump!

  92. Comment by chtrich | 07.7.2008 | 4:27 pm

    I can’t win…..ARGH!!!
    Great game though. I love simply, yet complex games. Perfect to frustrate me to no end. Nice work!

  93. Comment by Adrian | 07.7.2008 | 4:36 pm

    Click-here to download plugin

    *click*

    Crash

    repeat

    *sigh*

    yet another useless plugin

  94. Comment by Lizzylou | 07.7.2008 | 4:37 pm

    Give the kid a dollar Fatty! Personally, I’d like to see a birth certificate, I am very impressed… and my eyes hurt slightly from staring at the screen for so long. Loved the items you stuck in there

    One comment, I saw my life meter going down, but quickly realized that as long as I saved the game frequently, I’d never actually have to start over when I died. So using the save method I was able to keep going after falling to my doom many times.

    Very nice, since it was pouring rain all day and I couldn’t go for an actual ride.

  95. Comment by Joe Rosario | 07.7.2008 | 4:39 pm

    Addictive game. Tough to tell which way to go sometimes. Got 3 objects and work called. Will try again later.

  96. Comment by Bob | 07.7.2008 | 5:06 pm

    The game’s actually really good. I’ve futzed around with alot of those freebie games all over the internet and this one is cleaner and works MUCH better than many (and many in my case is hundreds) of the others. It’s addicting.

    The first three stages of the tour weren’t that bad, some pretty exciting finishes. It’ll get better I’m sure, they’re all fresh right now once they get into it a little I’d bet things will change. It does show how evenly matched everyone really is though. I found that pretty interesting.

  97. Comment by Franky | 07.7.2008 | 5:20 pm

    The game is very addicting, but also very difficult. I got stuck after 4 items by going up diagonal lines with a pool under them… There also seems to be a little error at the beginning after clicking on the continue button. The timeline or movie clips seem to loop…maybe he forgot a stop command there? Maybe there should be shorter levels in addition to the items that can be found. Anyways…well done :)

  98. Comment by Drew | 07.7.2008 | 6:17 pm

    Not too shabby. I don’t know whether to be more impressed a kid wrote this, or that I finished it! The game play was consistent, and that is something I cannot say about many other games I have played. Though admittedly they are very few. And since there is no trivia in this post, I guess that is another $

  99. Comment by Bustedbrad | 07.7.2008 | 6:18 pm

    I wish that I would have had the talent that your son has when I was 14. It would have opened up so many doors. Now I have something to do while I listen to the tour that will actually keep my attention.

  100. Comment by Phil | 07.7.2008 | 6:33 pm

    Hi,

    Good game. Make sure to do your homework if you want to develop software – math is increasingly important, especially for 3D vector stuff, which is big these days. A good attitude, work ethic and stick-to-itttiveness are a huge part of software egineering.

  101. Comment by Miles Archer | 07.7.2008 | 6:36 pm

    there’s bug in the tutorial. my wheely thingy fell through the solid line. You should pay your Dad a dollar. (Don’t worry, i’ll play some more and give you at least one more comment)

  102. Comment by vXhanz | 07.7.2008 | 6:38 pm

    Well I picked up 6 out of 11 objects… for whatever reason when I get near the objects, everything gets jumpy and slows down. I’m playing on a dial-up connection so that may be the problem, but the rest of the game went smoothly.

    Good game overall, just wish I had more time to complete it. Perhaps break it up into smaller segments so the points are recorded?

    V

  103. Comment by Mr. ? | 07.7.2008 | 6:47 pm

    It’s a Happy Game!

  104. Comment by Heffalump | 07.7.2008 | 7:08 pm

    I enjoyed the game but only managed to find nine items before I somehow got to the surprise 11th one.
    Darn…I wanted a T-Shirt!

  105. Comment by Lins - Aust | 07.7.2008 | 7:16 pm

    Dear 14 Year Old Son de Fatty,

    Well done and keep at it. I don’t play games but am playing yours and I am finding it addictive even though I haven’t got far…

    Rolling Adventure Diary – Day 1, 8th July 2008 11:00

    For once I forgot to take my GPS with me and I am currently lost in the green section and am low on supplies. I figure that if I eat the grapefruit before the Reeses I won’t lose weight. It is very bleak here and almost a complete white out with only small parts of green trail visible. I caught a brief glimpse of what I think might be a crockpot below me. Does it have food in it? I will head for that. Wish me luck and send in the rescue team if I don’t emerge by 14:00.

  106. Comment by Henry | 07.7.2008 | 7:41 pm

    Nice game!

    However, I felt at points like I was navigating a green intestine.

  107. Comment by DougG | 07.7.2008 | 7:59 pm

    hey, good game

  108. Comment by Scout | 07.7.2008 | 8:05 pm

    That’s a pretty fun game! I’ve only gotten to the third item, but I’ll finish the game sometime (almost time to hit the hay).

    I’m a programmer, but I’ve also got some tester tendencies, so the first thing I did was go left when I started. When I got to the “wrong way” sign, and the road/wall started to loop over me, I kept going, and kind of “bounced” the left arrow key, and managed to fall through the wall. I got that to happen again at the same spot, and it happened later at the jump into the tunnel under the “this could be tricky” sign–there I was going pretty fast, jumped onto the ledge in the middle, and jumped again, hit the vertical overhang above the tunnel, pressed the right arrow to try to grab onto the overhang, and all of a sudden I was on the other side of the wall. So if you want to keep tinkering with your collision detection code, there’s a chance to improve.

    But believe me, bug reports are part of a programmer’s life. Once you realize that they’re not a reflection on you personally (i.e. this game is fun, very playable, and pretty addictive, so the fact that it’s not perfect is relatively inconsequential), and they show you ways to improve your skills, your attitude alone will put you in the upper half of programmers. The skills that go along with that attitude will bump you even further up the “smart and gets things done” ladder.

    Keep up the good work!

  109. Comment by leroy | 07.7.2008 | 8:05 pm

    Out of town at slow computer so I can’t play the game. But I’ve read the comments and can tell it’s awesome. Please consider this a non-trivial comment and advance your son $1 for the compendium of insight I will forward when I do get to play the game.

    And thank God Jersys will soon be available again. You didn’t mention their magical weight loss capabilities.

    The old FC Jersey is too big even for me. (You’re not the only guy whose weight can gyrate wildly depending on the cycling season.)

    Of course, that the recent jersey is about two sizes too big doesn’t stop me from wearing it.

    I mean you can’t recall them if the wearer crosses a certain dorkiness threshold, can you?

  110. Comment by leroy | 07.7.2008 | 8:09 pm

    BTW — Re your impression of Voeckler: yes, the same thing crossed my mind. But given the level at which these guys ride, it would be churlish to criticize.

  111. Comment by Jeremy | 07.7.2008 | 9:00 pm

    Great game…buck up dad.

  112. Comment by Debamundo | 07.7.2008 | 9:40 pm

    Awesome game. I’m not much of a gamer, so I think it would take me a while to get all eleven. I’m having fun trying, though.

  113. Comment by Zack | 07.7.2008 | 9:58 pm

    Hey! I found a Bug! an it’s not the wall scaling bug this time. I came across a bug that makes you able to jump about a screen and a halfs hight in the air. If I can remember how I did it, you owe me a free T-shirt. Deal? Deal!

  114. Comment by Lori | 07.7.2008 | 10:12 pm

    I am seriously game-challenged – I can’t get past the tutorial! I

  115. Comment by TrekMom | 07.7.2008 | 10:24 pm

    Non-trivial comment. give the boy a buck for me! I’m just glad I found this game after work, and after the kids were watching a movie in the other room (saved me from High School Musical 2). And for saving me from that, he deserves an extra dollar! Took me forever to get passed those little dots to finally get to the bug. Ending was great!

  116. Comment by Marty | 07.7.2008 | 10:53 pm

    Well, the game has now kept me awake longer than the tour has the last couple of days! I keep falling asleep then waking up to see some dude standing on the podium waving his arms about.

    If you could turn the wheel into a bike with a slightly overweight, pink shirt wearing rider it would be a great addition to this site…or maybe it would take over the site. Can you make a Triathalon version as well?

  117. Comment by Blue | 07.7.2008 | 11:39 pm

    Pete – “12 of 11! Clamburger Surprise!” How’d you do that!? I think you’re making it up ;)

  118. Comment by Mr. Flynn | 07.8.2008 | 12:03 am

    cool stuff! I found 3 of the items pretty quick. I will try it again later.

    By the way, any chance there will be a long sleeved fatty jersey?

  119. Comment by Rob Churchill | 07.8.2008 | 1:21 am

    Well, now we know why Fatty hasn’t posted for a while – too busy looking for the eleventh object, eh?

    Maybe some sound effects, a little quicker, something to indicate the fatal drops instead of just trial and error. Also, if it’s the Fat Cyclist’s adventure, then the Fat Cyclist should be in there somewhere; someone suggested an animated ELden headshot (kind of like Saddam Hussein in South Park?) that would be cool. I haven’t found all the objects, but for now, the last object should be a sneak preview of the new jersey…

    And tell your dad all comments from the UK should pay a quid. At current exchange rates, that’s $1.98.

  120. Comment by Stu | 07.8.2008 | 2:45 am

    I love it! This would work well on any device with an Accelerometer so that the motion of the rider/wheel is managed via the game player moving the device on which the game is being played rather than using nav keys.

    Drop me a line at my PM address and lets see what we can do to put this on something a bit whizzy. Nothing that will go in to the shops but I’m sure I can come up with some hardware that will make Fatty junior smile seeing his game on a commercial device or even some work experience – no promises on the WE but will see what I can do.

    Stu

  121. Comment by Shiny Flu | 07.8.2008 | 4:58 am

    I love the game, but keep running into bugs! Like if some of the moving platforms hits the wheel, I can’t play anymore. Also the game sometime randomly goes all weird. But I’m impressed with the game and it’s great for a first try. Keep up the good work!

  122. Comment by David | 07.8.2008 | 5:01 am

    the game itself is pretty cool, but perhaps it could be made more uni-directional? The simple interface isn’t very conducive toward a game that offers options for going both left and right in my opinion.
    [Jeez...one dollar for THIS!]

    WIN SUSAN.

  123. Comment by Sarah | 07.8.2008 | 6:11 am

    Pay up! This game was simple to play, and very fun! You’re son clearly has some talent and deserves every dollar he gets for this!

  124. Comment by elf040180 | 07.8.2008 | 6:12 am

    I don’t typically play video game but I loved this one! Your son was so encouraging and supportive throughout the game. Just shows how two wonderful parents have raised a compassionate son. Good work, Fatty and Susan!
    The only thing that I would change is a larger viewing area. I am sure it was set up to fit into your blog so I would like to see/play a full-sized version. On the positive-side, I really felt like I was a wheel, the traction-feel and the bouncing action were both spot on.

  125. Comment by Lana | 07.8.2008 | 6:49 am

    Fun Game,

    I evaluate interfaces for a living, so a few general comments here (each worth at least a $1, if not $5)

    1) There is no ‘Quit’ – so if I get stuck in a section and want to go back, I can’t quit the game and restart from my last save without refreshing the page.

    2) I also got stuck behind the blue lift thing. Maybe consider making the post passable.

    3) After I saved a few times, when I died, it would take me all the way back to the beginning with the log unbroken. I figured out a few places you can drop into the green level, but it might be a glitch you want to look into.

    4) You may want to consider giving some sort of map to the user – in terms of this is where you are in the grand scheme of things. The text and status bar at the bottom help, but something to help with directions. I do like that it goes back and forth though – keeps it from being boring and typical.

    I will comment more later as I get further along.

  126. Comment by b_banks | 07.8.2008 | 7:38 am

    That game is MONEY! Nice Work!

  127. Comment by Blorgh | 07.8.2008 | 7:48 am

    The game is awesome, but I was stuck with the grapefruit. I think it’d be even more awesome if he put some obnoxious music in…music that gets stuck in your head, so you feel compelled to come back and keep playing the game so you can match the outside world to the one in your head.

  128. Comment by sk8ermom3 | 07.8.2008 | 7:58 am

    hmmm again, I’ve busted through other solid lines a few times more. It’s a fun game ( esp trying to get into the #$%@** tunnel) but if there is any way to prevent the line busting or let us know that perhaps that is part of the game, it would be great!

  129. Comment by Mark | 07.8.2008 | 9:43 am

    I like the game, it’s a neat concept and it’s really nice to play. I like the way you need to use tricks of handling the wheel and of the terrain in order to get around the obstacles successfully. I also like the way that messages from the programmer reveal themselves naturally as you navigate the level!

    Overall, it seems like a pretty impressive achievement for someone starting out in programming – it’s simple to get to grips with, it’s fun, it’s addictive. All the right qualities for a good browser-based game, in my opinion! What did your son use to develop this game? I’m not so familiar with Flash stuff, I do programming (including writing some little games of my own) more-or-less full time but I’m not so familiar with web stuff.

    Hope this counts as a non-trivial comment ;-)

  130. Comment by Bob | 07.8.2008 | 9:57 am

    Whew, just finished! Found all 11 items!

  131. Comment by SYJ | 07.8.2008 | 10:01 am

    Awesome game! I like how you’ve got the physics worked out. One tiny little bug – right at the beginning, before the orange, there is an ‘invisible’ hole in the ground (the platform looks solid, yet I managed to fall through it), which has twice sent me plummeting to an untimely demise. Otherwise, this thing rocks! great job! How many exclamation marks do you think it takes to get my point across?!?!

    SYJ

  132. Comment by Eva | 07.8.2008 | 10:13 am

    Gahhhh! I can’t stop playing! No joke, this it the only video game I have ever enjoyed. I feel like I’ve started down a dark path… but at least there’s a peanut butter cup on that path. Great work dude!

  133. Comment by Hamish A | 07.8.2008 | 10:22 am

    Ok, since this was posted I’ve devoted entirely too much time to the game. Seriously. Take it down. You’re killing me and my ‘productivity’ (damn this home working and relying on myself for motivation).

    This is more addictive than the Wii. fantastic game, well done!

    Now, remove my access to it or I’ll never get on with work…

    Please?

    As for the Tour – I think the rider that has annoyed me most this year is Mark (Self Proclaimed) ‘Fastest Man in The World’ Cavendish. Did anyone SEE his post race interview yesterday? I swear, I’d have battered him with the microphone.

    Interviewer: “What can you learn from todays stage”? (having let the breakaway go unchecked for too long)

    Cavendish: “Don’t need to learn nuffin” and rides off…

    I like Voeckler. The kid’s got heart.

    Now, please – take away the game!

  134. Comment by Anonymous | 07.8.2008 | 11:43 am

    CYCLING CAPS!!!!!!!!!!

  135. Comment by Rufus | 07.8.2008 | 12:20 pm

    Awesome game! And I do not enjoy video games. Nicely done, Son Of Fatty! I only made it to the Reeses (mmmmm) before the evil work forced me to quit. Thanks in advance for the hours of enjoyment playing this game.

  136. Comment by Robb | 07.8.2008 | 1:19 pm

    Nigel, can i get a version to run locally? it’s wicked fun!

  137. Comment by Linda | 07.8.2008 | 3:51 pm

    Tried the game, then when my 9 yr old daughter heard my cries of frustration she gave it a shot. She was better than me.

  138. Comment by Shadow Scythe | 07.8.2008 | 4:56 pm

    Ha ha, hey there 136 comments. I want to scroll through all of you twice! Now, let’s see what I can say here. Looks like I have a lot cut out for me…

    Uphill Battle- I admit, I may have made this game a bit too hard. You know, just trying to make it so people can’t push right through it and get the free jersey several minutes after I release the game.

    TomE- Oh yeah, I forgot that most of you aren’t on summer vacation. I’ll be sure to release any future games on a weekend.

    Pete- Holy crud, you found that? I thought I removed the route to it from the game. Nice job on finding it.

    Katie- Huh? There’s a lot of tunnels you could be refering to. Which one?

    Stan- Bug. The engine isn’t perfect. I hadn’t intended to use it for wheely stuff, what with rolling on slopes and whatnot. Lots of the adjustments weren’t exactly perfect and probably I need to recode the engine to fix everything.

    Gavin- Cheated? Like how?

    Ingrid- I’m not sure what causes this; I’ve had the problem before locally and on the website, but I think I fixed it. Perhaps the method I used to save games doesn’t work on all computers… I can’t be sure, this is the only one I tested it on!

    Turt- So far I haven’t done much in anything besides flash. I was looking into some MySQL and PHP database work before, but I couldn’t figure out how to install said database onto my website.

    Botched- I think I might be the last person on earth who hasn’t made such a volcano. I feel deprived. As for cheat codes… I may have accidentally left one in that I was using to get through the levels quicker for testing purposes. If you can find it, that’d be jlammin’.

    seano5- Oh yeah, I forgot to fix the lift stuff. Although I don’t remember any falling endlessly. Probably should do some fixes there, investigating and stuff.

    Philly Jen- Game design schools are definitely something I should look into, as I expect that’s the kind of thing I’ll be a-doing for a living. Thanks!

    Josh- Glad to hear it. Spent a while on that.

    Griffin- I’ve never heard of Pixel Jump Monsters, though I’ve played Katamari Damacy. I liked the first one. Fun concept. What is this Pixel Jump Monsters, though?

    sk8ermom- definitely glitch. I wouldn’t put any form of hidden traps on the first tutorial level! I’m not that much a jerk! The game engine did it! Which I programed, I guess. But that is not at all the point!

    Steve- if only I knew how to do accomplish such a feat.

    Blue- Not right now. Probably ought to fix that. I admit I got a bit lazy on the ending, as I was rushing to get this game done between 11 PM Sunday and 9 AM Monday. Sleepless nights! I was losing my mind! I promptly took a nap an hour before lunch time. It lasted until 5 in the evening. I was still able to sleep that night though. Pshoo.

    Jared- Yeah, probably ought to make the text non-solid. Also, I assure you that there are no hidden platforms. I considered putting some, but I decided against it. Good try though.

    Jason- Huh, good find. I’ll inspect this later.

    Weiland- A local Flash club, hmm? I ought to look into that. I’d totally have something to do during the summer besides do stage crew for some play!

    regina- dev tools? Like what kind of dev tools?

    BillFrog- Your 14 year old clearly has nothing in the way of having the satisfaction of beating a game fair and square. See if you can’t get such satisfaction here! You can do it!

    Nick- I totally agree, annoying background music makes a good game great. I’ve got plenty of candidates to choose from. Also, if we had a jumping head, I’m sure it would have to say, “SOUP BELONGS IN THE DAIRY FOOD GROUP!!” That would be even more annoying than the music! *mute button*

    JM- Oh. You’re right. Uh, I fixed it. Not sure if it got uploaded though.

    Steve- I’ve considered giving a map the look of mountainous terrain. I’m not exactly good at drawing terrain though. Speed boosting objects and trampolines would be fun, I’d have to look into making those. Bouncy surfaces would make things really zany and having a whole level of them would be epic. Good ideas!

    Adrian- Flash player is a pretty commonly used plugin. Probably would be worth getting.

    Bob- Free internet games are mostly crap, but there’s a-plenty good’uns too. I won’t likely charge for games any time soon because I don’t think anyone would buy into them.

    Zack- Oh look, you found the previously mentioned cheat code I mentioned in my reply to Botched. Keep on looking!

    Stu- Sounds like a plan! However, I’d better work out all these bugs before I get it out in the open world or the consumers will tear me apart!

    Lana- Good ideas, and they shouldn’t be too hard to do. A map would definitely help, I can see how directions could be tricky on some parts.

    Mark- You answered your own question- Flash games are made with the Adobe Flash program. You can get a free trial off Adobe.com. It has a built-in scripting language called Actionscript, kinda like PHP in a lot of ways. Hope that helps.

    All in all, thanks for all the positive comments everyone. They really made my day. As did the sizeable wad of cash I’m bound to get sometime. Let’s see how much I get!

  139. Comment by Don | 07.8.2008 | 6:25 pm

    I hate your game… and by hate you game I mean love your game, and by love your game I mean am addicted to your game, and by am addicted to your game mean I might have to block fatcyclist.com at work so I can’t play when I should be working, I LOVE IT!!!!! Keep up the good work, bro! Someday soon you’ll get “Bob Roll’s Tour deee France 2112″. Ask your dad to explain the jokes in that title…

  140. Comment by Ade | 07.8.2008 | 7:09 pm

    Nice game. Total time suck. Stick with it and one day you’ll earn huge sacks of cash as a software developer. Yes, it’s true people will actually pay you to goof off with computers _all_ day.

    Cheers,

    Ade

  141. Comment by Nancy | 07.8.2008 | 8:51 pm

    My 5-yr-old son and I are addicted to your game. He’s better at it than I am and gets mad at me if I take too long to play before he gets a turn. I’m also having the flashy bits problem if I click on continue, which causes my eyes to cross and my brain to turn upside down and I have to leave the computer. (Maybe my son did this so he gets his turn?) Fun game- high praise from me as I only ever play Spider Solitaire. Maybe I’ll actually make it past the tutorial someday. Give your mom a hug for raising such a smart son!

  142. Comment by Blue | 07.8.2008 | 9:16 pm

    Shadow, thanks for the reply. I’ve spent too many nights coding until 3 in the morning . . I try to avoid it, because then I have to fix what I did in my delirium. It can get scary :) and with that, here’s to object 11 and a job well done!

  143. Comment by Uncle Bob | 07.9.2008 | 4:13 am

    I got to the big arrow beyond the crock-pot before my carpal-tunnel started complaining. Good effort. Quite adhesive :)

  144. Comment by FatArsedWombat | 07.9.2008 | 6:35 am

    So many non-trivial comments … the game rocks. I’m not big into gaming so have no techy feedback. User interface though – it’s cool. Now, if only I could jump my bike like that. Way to go, Son of Fatty.

  145. Comment by Anonymous | 07.9.2008 | 9:01 am

    has anyone won the three t-shirts yet?

  146. Comment by Bob | 07.9.2008 | 1:05 pm

    I finished, haven’t heard anything yet though…

  147. Comment by Steph Bachman | 07.9.2008 | 3:40 pm

    My five-year-old and I love this game. It’s quite addictive. The only thing that would make this better for my daughter would be voice instructions because she can’t read yet. : )

  148. Comment by Corey | 07.9.2008 | 4:21 pm

    OK this is too addictive, and I KNEW it would be, as I already have a similar game on my Palm phone:
    http://bike.toyspring.com/

    Kudos…keep up the good programming!

  149. Comment by Chris | 07.10.2008 | 1:08 am

    Where did you learn to use actionscript?

  150. Comment by Shiny Flu | 07.10.2008 | 4:38 am

    Ok, I saw the damn bug… as I was falling to my death on level 2. My god is that a frustrating level… you’ve got me hooked. My girlfriend asked me what a spinny wheel had to do with me working ‘late’…. she’s now hooked to. I just want to finish it damn it!

  151. Comment by BEEF | 07.10.2008 | 4:44 am

    So who won?!?!?!

    Soooooooooo damn competitive and over such a simple but challenging game!

    Good work!

  152. Comment by Babau | 07.10.2008 | 8:19 am

    Really enjoyed it, however got killed by a bug in level 2. The big platform that appears and disappears just before you see the first button was the issue. It kinda speared me on the end of it. The game stalled for a moment, then all the matter disappeared and it was just my wheel on the screen, falling forever.

  153. Comment by John | 07.10.2008 | 8:16 pm

    Your son did a great job!!!!!! I am only three years younger than him and hope at his age i can be so good at what i aspire to do. but i found one eensy glitch. I made it to the end and found the secret but… items 8&9 were mia

  154. Comment by Lucia | 07.10.2008 | 11:57 pm

    Nice work! I’m totally addicted. And impressed!

  155. Comment by Bitter (formerly known as Lissee) | 07.11.2008 | 10:25 am

    I wish I could have gotten the wheel to move faster, and I couldn’t get through the tunnel. :( kept bouncing off the text. :(

    Nice work thought! :)

    (How’s that for non-trivial?)

  156. Comment by Si | 07.11.2008 | 10:37 am

    Nice game, well done and stick at it, I’m sure you’ll go far. I like the way you can do wheelspins! :)

    Fatty, you’ll have to let us know what the well earned dosh gets blown on! :)

  157. Comment by John | 07.11.2008 | 11:19 am

    muahahahahahahahahahahahahahaahahahaha! this morning i woke up, walked to the computer. And then finished your game, all 11 items!!!!!!!!!!!!!!!!

  158. Comment by Jimmy | 07.14.2008 | 10:47 am

    Sweet game! I love the hand-drawn style. At the end of level 1 I liked the oh-so-necessary “Scribble Highway”. The walls are a bit buggy though, I tryed to run to the left first thing and got stuck in the wall until I fell through it. I got the second objective before the first, that way.

  159. Comment by anonymous | 07.15.2008 | 10:22 am

    so who won?…

  160. Comment by ryan | 07.15.2008 | 11:03 pm

    I am thinking nobody is going to win… its been forever and no post about it.

  161. Comment by DanD | 08.9.2008 | 11:48 pm

    I realize I’m getting to this late, but I just found the blog about a week ago, been reading up through the archives.

    Anyway couple of minor issues:

    The moving platform keeps moving when you pause, causing you to fall off. Also, when the platform is away from the walls it’s hard to tell which way it’s moving. A background or extra wall could help.

    Also item, I think it was 6, the bug. I got it by rolling up underneath it (underneath its platform) before I went over the dots to get to it. This may be intentional, but if not it allows the player to avoid the dots, simplifying it, probably to much.

    Other than that, great game.

  162. Comment by dario | 09.12.2008 | 11:35 pm

    wow this is a great game if only i didnt need sleep i would njoy this even more but since i only started at 1:30 i only got 6 items oh wat the heck who needs sleep

  163. Comment by dario | 09.12.2008 | 11:35 pm

    by the way one dollar i say you up that to ten this is hard work here lol

  164. Pingback by Fat Cyclist » Blog Archive » Guest Post from My 16-Year-Old Son | 07.26.2010 | 7:58 am

    [...] hello there my friends. Do you guys remember me? I made that wheelie game way back when, along with those fat cyclist/bob cartoons (here and here). Now, I think I want to [...]

  165. Comment by Greg @ Greg Rides Trails | 07.26.2010 | 4:27 pm

    Dude, this is a great game! Love it! Fatty’s rolling game… nice

  166. Comment by Bobbyd | 07.26.2010 | 9:23 pm

    Fun game.
    Thanks

 

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